reSIProcate/rutil  9694
AsyncID.hxx
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00001 #if !defined(RESIP_ASYNC_ID_HXX)
00002 #define RESIP_ASYNC_ID_HXX
00003 
00004 namespace resip
00005 {
00006 
00007 // ?dcm? -- I originally wanted a flexible class that would map to any asyncronous
00008 // completetion token.  One way to do this is with templates in the function
00009 // that accept Async ids, another way is to have them passed around by
00010 // reference, but in the CounterPath case(for example) ids are simle ulongs, so this
00011 // would cause a lot of work in the glue code.  Of course, this definition is
00012 // located here, so it would be easy to change to a lightweight wrapper class to
00013 // other implementation.  A templatized class w/ a conversion operator would
00014 // work.
00015 // sometimes GC and handles make life easier.  Of course the template approach
00016 // could involve ref. counting when necessary.
00017 
00018 //should be small enough to happily pass by value
00019 //   class AsyncID
00020 //   {
00021 //   public:
00022 //     virtual operator==(const AsyncID& other) const = 0;
00023 //     virtual bool operator<(const AsyncID& rhs) const = 0;
00024 //   };
00025 
00026 typedef unsigned long AsyncID;
00027 
00028 //error code of zero is success. Should define an enum for implementations to
00029 //map to.
00030 class AsyncResult
00031 {
00032    public:
00033       AsyncResult() : mErrorCode(0) {}
00034       AsyncResult(long errorCode) : mErrorCode(errorCode) {}
00035       void setError(long errorCode) { mErrorCode = errorCode; }
00036       long errorCode() const { return mErrorCode; }
00037       bool success() const { return mErrorCode == 0 ? true : false; }
00038    protected:
00039       long mErrorCode;
00040 };
00041 
00042 }
00043 
00044 #endif
00045 
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