#if !defined(RESIP_TRANSACTIONSTATE_HXX) #define RESIP_TRANSACTIONSTATE_HXX #include #include "rutil/dns/DnsHandler.hxx" #include "resip/stack/Transport.hxx" #include "rutil/HeapInstanceCounter.hxx" namespace resip { class DnsResult; class TransactionMessage; class SipMessage; class TransactionMap; class TransactionController; class TransactionUser; class TransactionState : public DnsHandler { public: RESIP_HeapCount(TransactionState); static void process(TransactionController& controller); ~TransactionState(); private: typedef enum { ClientNonInvite, ClientInvite, ServerNonInvite, ServerInvite, ClientStale, ServerStale, Stateless // may not be needed } Machine; typedef enum { Calling, Trying, Proceeding, Completed, Confirmed, Terminated, Bogus } State; TransactionState(TransactionController& controller, Machine m, State s, const Data& tid, TransactionUser* tu=0); void rewriteRequest(const Uri& rewrite); void handle(DnsResult*); void processStateless(TransactionMessage* msg); void processClientNonInvite(TransactionMessage* msg); void processClientInvite(TransactionMessage* msg); void processServerNonInvite(TransactionMessage* msg); void processServerInvite(TransactionMessage* msg); void processClientStale(TransactionMessage* msg); void processServerStale(TransactionMessage* msg); void processTransportFailure(); void processNoDnsResults(); void processReliability(TransportType type); void add(const Data& tid); void erase(const Data& tid); private: bool isRequest(TransactionMessage* msg) const; bool isInvite(TransactionMessage* msg) const; bool isTimer(TransactionMessage* msg) const; bool isResponse(TransactionMessage* msg, int lower=0, int upper=699) const; bool isFromTU(TransactionMessage* msg) const; bool isFromWire(TransactionMessage* msg) const; bool isTransportError(TransactionMessage* msg) const; bool isSentReliable(TransactionMessage* msg) const; bool isSentUnreliable(TransactionMessage* msg) const; bool isReliabilityIndication(TransactionMessage* msg) const; bool isSentIndication(TransactionMessage* msg) const; void sendToTU(TransactionMessage* msg) const; static void sendToTU(TransactionUser* tu, TransactionController& controller, TransactionMessage* msg); void sendToWire(TransactionMessage* msg, bool retransmit=false); SipMessage* make100(SipMessage* request) const; void terminateClientTransaction(const Data& tid); void terminateServerTransaction(const Data& tid); const Data& tid(SipMessage* sip) const; static TransactionState* makeCancelTransaction(TransactionState* tran, Machine machine, const Data& tid); TransactionController& mController; Machine mMachine; State mState; bool mIsCancel; // Indicates that the message has been sent with a reliable protocol. Set // by the TransportSelector bool mIsReliable; // !rk! The contract for this variable needs to be defined. SipMessage* mMsgToRetransmit; // Handle to the dns results queried by the TransportSelector DnsResult* mDnsResult; // current selection from the DnsResult. e.g. it is important to send the // CANCEL to exactly the same tuple as the original INVITE went to. Tuple mTarget; Tuple mResponseTarget; // used to reply to requests Data mId; Data mToTag; // for failure responses on ServerInviteTransaction TransactionUser* mTransactionUser; static unsigned long StatelessIdCounter; friend std::ostream& operator<<(std::ostream& strm, const TransactionState& state); friend class TransactionController; }; } #endif /* ==================================================================== * The Vovida Software License, Version 1.0 * * Copyright (c) 2000 Vovida Networks, Inc. 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